State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 City Building Games Performance in Middle East Q2 2022

Explore the performance of the top 5 city-building games in the Middle East during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 City Building Games Performance in Middle East Q2 2022

In the second quarter of 2022, the city-building game genre saw significant activity in the Middle East. Here's a closer look at the performance of the top 5 city-building games on a unified platform, as reported by Sensor Tower.

Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED experienced fluctuations in both downloads and revenue. Weekly revenue peaked at around $12.7K in early May but saw a general decline towards the end of the quarter, settling at approximately $9.3K. Weekly downloads showed a sharp drop in June, from 9.3K in late March to single digits by the end of the quarter. Active users also saw a decline from 8.9K at the start to 3.5K by the end of June.

SimCity BuildIt by Electronic Arts maintained a steady performance. Weekly revenue hovered around $6K to $8K, with a slight dip in late June to $6.5K. Downloads saw a consistent decrease, from 6.1K in late March to around 3.3K by the end of the quarter. Active users remained relatively stable, starting at 40.9K and ending at 34.2K.

Land of Empires: Immortal by Nuverse showed notable growth in revenue, particularly in late June, reaching around $13.3K. Downloads, however, saw a peak in April with 2.1K, followed by a steady decline to 906 by the end of June. Active users also experienced a slight drop from 1.4K in late April to 910 by the end of the quarter.

Merge County® by Microfun Limited saw a gradual increase in weekly revenue, peaking at around $6K by the end of June. Downloads were highest in early April at 4.9K, followed by a decline to around 1K by the end of June. Active users remained fairly constant, starting at 5.7K and ending at 6.1K.

Global City: Building Games by MY.GAMES B.V. experienced a varied performance. Weekly revenue started at $3.9K and saw fluctuations, ending at around $3.8K in late June. Downloads spiked in early May at 9.9K but dropped to around 1.9K by the end of the quarter. Active users saw an increase from 8K in late March to a peak of 15.4K in early May, before stabilizing around 8.4K by the end of June.

For more in-depth insights and analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022